stateMachine
The state machine for the layer.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public AnimatorStateMachine stateMachine { get; set; }
Remarks
When using Synced Layer, this state machine is overridden by the state machine of the synced layer.