SetOverrideBehaviours(AnimatorState, StateMachineBehaviour[])
Sets the override behaviour list for the state on the given layer.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public void SetOverrideBehaviours(AnimatorState state, StateMachineBehaviour[] behaviours)
Parameters
The state which we want to set the behaviour list.
The behaviour list that will be set.