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Unity Engine

Unity Engine

OnRequireInBuildHandler

Dispatches whenever a platform build starts. Use this event to enable Analytics in a platform build.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static event AnalyticsSettings.RequireInBuildDelegate OnRequireInBuildHandler

Examples

using UnityEditor;[InitializeOnLoad]internal class SomeNewServiceRequiresAnalyticsDeviceStats{ static SomeNewServiceRequiresAnalyticsDeviceStats() { UnityEditor.Analytics.AnalyticsSettings.OnRequireInBuildHandler += () => { return true; }; }}