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Unity Engine

Unity Engine

PopulateNewSettingsInstance(ScriptableObject)

Allows the package to configure new settings passed in.
阅读时间1 分钟最后更新于 1 个月前

Definition

bool PopulateNewSettingsInstance(ScriptableObject obj)

Parameters

ScriptableObject instance that represents an instance of the settings type provided by IAdaptivePerformancePackageMetadata.settingsType.

Returns

Type

Description

boolTrue if the operation succeeded, false if not. If implementation is empty, just return true.