drawTarget
Controls which Unity editor views the world is drawn into (Scene view, Game view or both). This only filters the built-in viewport rendering; it does not control whether drawing occurs at all. See PhysicsWorld.drawTarget.
阅读时间1 分钟最后更新于 22 天前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsWorld.DrawTarget drawTarget { readonly get; set; }