isValid
Check if the PhysicsTransform is valid (position is finite and PhysicsRotate.isValid ).
阅读时间1 分钟最后更新于 8 天前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public readonly bool isValid { get; }
public readonly bool isValid { get; }