文档

Unity Engine

Unity Engine

OverlapPoint(Vector2)

Check if a point intersects the shape. This will only work on "closed" shapes. See PhysicsShape.ShapeType.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool OverlapPoint(Vector2 point)

Parameters

point

The world point to check.

Returns

Type

Description

boolWhether an intersection was found or not.