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Unity Engine

Unity Engine

PhysicsQuery.TimeOfImpactInput

The input for time-of-impact query.
阅读时间1 分钟最后更新于 1 个月前

Definition

public struct PhysicsQuery.TimeOfImpactInput : IEquatable<PhysicsQuery.TimeOfImpactInput>

Properties

Property

Description

maxFractionThe sweep interval in the range [0, maxFraction].
shapeProxyAThe proxy for shape A.
shapeProxyBThe proxy for shape B.
shapeSweepAThe movement of shape A.
shapeSweepBThe movement of shape B.