文档

Unity Engine

Unity Engine

collideConnected

Whether the shapes on the pair of bodies can come into contact.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool collideConnected { get; set; }