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Unity Engine

Unity Engine

Create(PhysicsWorld, PhysicsFixedJointDefinition)

Create a PhysicsFixedJoint in the specified world.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public static PhysicsFixedJoint Create(PhysicsWorld world, PhysicsFixedJointDefinition definition)

Parameters

The world to create the joint in.

The joint definition to use.

Returns

Type

Description

PhysicsFixedJointThe created joint.