PhysicsComposer.LayerHandle
A composer layer handle.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Struct
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
- Implements: IEquatable<LayerHandle>
public readonly struct PhysicsComposer.LayerHandle : IEquatable<PhysicsComposer.LayerHandle>