position
The initial position of the body, in world-space. Bodies should be created with the desired position as creating bodies at the origin and then moving them nearly doubles the cost of body creation, especially if the body is moved after shapes have been added.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 position { readonly get; set; }