isValid
Whether the geometry describes a circle that can be used.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public readonly bool isValid { get; }
Remarks
The center must be finite, and the radius must be finite and zero or greater.