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Unity Engine

Unity Engine

isValid

Whether the geometry describes a circle that can be used.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly bool isValid { get; }

Remarks

The center must be finite, and the radius must be finite and zero or greater.