CreateShapeProxy
Create a shape proxy from the geometry.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
CreateShapeProxy()
Create a shape proxy from the geometry.
public readonly PhysicsShape.ShapeProxy CreateShapeProxy()
Returns
Type | Description |
|---|---|
| ShapeProxy |
CreateShapeProxy(PhysicsTransform)
Create a shape proxy from the geometry, transformed by the specified transform.
public readonly PhysicsShape.ShapeProxy CreateShapeProxy(PhysicsTransform transform)
Parameters
The transform used to position the geometry.
Returns
Type | Description |
|---|---|
| ShapeProxy |
CreateShapeProxy(Matrix4x4)
Create a shape proxy from the geometry, transformed by the specified transform.
public readonly PhysicsShape.ShapeProxy CreateShapeProxy(Matrix4x4 transform)
Parameters
The transform used to position the geometry.
Returns
Type | Description |
|---|---|
| ShapeProxy |