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Unity Engine

Unity Engine

operator ~(uint4x2)

Returns the result of a componentwise bitwise not operation on a uint4x2 matrix.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule
public static uint4x2 operator ~(uint4x2 val)

Parameters

Value to use when computing the componentwise bitwise not.

Returns

Type

Description

uint4x2uint4x2 result of the componentwise bitwise not.