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Unity Engine

Unity Engine

operator <<(int4x3, int)

Returns the result of a componentwise left shift operation on an int4x3 matrix by a number of bits specified by a single int.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule
public static int4x3 operator <<(int4x3 x, int n)

Parameters

The matrix to left shift.

The number of bits to left shift.

Returns

Type

Description

int4x3The result of the componentwise left shift.