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Unity Engine

Unity Engine

LocalizedAsset<TObject>.ChangeHandler

Represents a method that receives a resolved localized asset value.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Delegate
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
public delegate void LocalizedAsset<TObject>.ChangeHandler(TObject value)

Remarks

Used by the LocalizedAsset<TObject>.AssetChanged event to deliver the loaded asset to subscribers.