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Unity Engine

Unity Engine

PrepareAsync(LocalizationSettings, CancellationToken)

Loads whatever the selector needs before it is asked for a locale.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
Awaitable PrepareAsync(LocalizationSettings settings, CancellationToken cancellationToken = default)

Parameters

The localization settings that are initializing.

cancellationToken

The token that signals the preparation should be canceled.

Returns

Type

Description

AwaitableAn Awaitable that completes once the selector is ready to choose.

Remarks

Runs once per initialization. An exception thrown here is logged and the run continues, so the selector should leave itself in a state where IStartupLocaleSelector.GetStartupLocale can return null.