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Unity Engine

Unity Engine

GlobalTableDependency

This ContentFile can be passed as a dependency to ContentLoadInterface.LoadContentFileAsync or ContentLoadInterface.LoadSceneAsync to indicate that the external file dependencies should be resolved through the global PersistentManager table. For example, this could be used when the ContentFile references a file loaded through the PersistentManager such as "unity default resources".
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: Unity.Loading
  • Assembly: UnityEngine.ContentLoadModule
public static ContentFile GlobalTableDependency { get; }