Cancel()
Cancels the AsyncReadManager.Read operation on this handle.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.IO.LowLevel.Unsafe
- Assembly: UnityEngine.CoreModule
public void Cancel()
Remarks
If the read operation has already begun, the operation still completes. Only operations waiting in the queue can be canceled.