Dispose
Releases all resources (memory and safety handles).
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
Dispose()
Releases all resources (memory and safety handles).
public void Dispose()
Dispose(JobHandle)
Creates and schedules a job that will release all resources (memory and safety handles) of this reference.
public JobHandle Dispose(JobHandle inputDeps)
Parameters
A job handle. The newly scheduled job will depend upon this handle.
Returns
Type | Description |
|---|---|
| JobHandle | The handle of a new job that will release all resources (memory and safety handles) of this reference. |