HasFailedWrites
If there is a write failure this returns true. A failure might happen if an attempt is made to write more than there is capacity for.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public readonly bool HasFailedWrites { get; }