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Unity Engine

Unity Engine

IsCreated

True if the reader has been pointed to a valid buffer space. This would be false if the reader was created with no arguments.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public readonly bool IsCreated { get; }