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Unity Engine

Unity Engine

UnmanagedUnregister<T>(ref T)

Removes an allocator's function pointers from the global function table, without managed code
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

UnmanagedUnregister<T>(T)

public static void UnmanagedUnregister<T>(this ref T t) where T : unmanaged, AllocatorManager.IAllocator

Parameters

t

T
Reference to the allocator.