Dispose()
Dispose the custom allocator backing memory and unregister it.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
[ExcludeFromBurstCompatTesting("DestroyAllocator is unburstable")]public void Dispose()