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Unity Engine

Unity Engine

Render to a 2D texture array

Create a render texture to render to a 2D texture array.
阅读时间1 分钟最后更新于 1 个月前

To render to a 2D texture array, create a render texture and set the Dimension property to 2D Array.
If you use the
Graphics.SetRenderTarget
API, set the
depthSlice
parameter to the slice you want to render to.
If the platform supports geometry shaders, use a geometry shader to render to individual slices, or set
depthSlice
to
-1
to render to all the slices.