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Unity Engine

Unity Engine

GetNodeStates(List<XRNodeState>)

Describes all currently connected XRNodes and provides available tracking states for each.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public static void GetNodeStates(List<XRNodeState> nodeStates)

Parameters

A list that is populated with XRNodeState objects.

Remarks

Use this method to acquire all the currently available XR input Nodes, as an alternative to handling the node events InputTracking.nodeAdded and InputTracking.nodeRemoved. The contents of
nodeStates
list will be cleared and replaced with fresh data.
Not all XR platforms provide complete tracking data. Use the methods XRNodeState.TryGetPosition, XRNodeState.TryGetRotation, etc. to read the data if it's available.