OcclusionMesh
Renders both eyes of the XR device, and the occlusion mesh, side-by-side in the Game view or in the main window on a host PC.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
OcclusionMesh = 4