WaitForSecondsRealtime(float)
Creates a yield instruction to wait for a given number of seconds using unscaled time.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Constructor
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public WaitForSecondsRealtime(float time)
Parameters
Examples
using UnityEngine;using System.Collections;public class WaitForSecondsExample : MonoBehaviour{ void Start() { StartCoroutine(Example()); } IEnumerator Example() { print(Time.time); yield return new WaitForSecondsRealtime(5); print(Time.time); }}