sleeping
The sleep state of the particle system.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.VFX
- Assembly: UnityEngine.VFXModule
public bool sleeping
Remarks
Unity skips render and dispatch commands while a particle system sleeps. The particle system wakes up if a spawn context triggers new hits.