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Unity Engine


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Script Reference

Unity Engine


GetPooled(Event)

Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use Dispose() to release them.
阅读时间1 分钟最后更新于 25 天前

Definition

public static WheelEvent GetPooled(Event systemEvent)

Parameters

systemEvent

A wheel IMGUI event.

Returns

Type

Description

WheelEventAn initialized event.