GetPooled(StylePropertyName, double)
Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained from this method should be released back to the pool using Dispose().
阅读时间1 分钟最后更新于 21 天前
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public static T GetPooled(StylePropertyName stylePropertyName, double elapsedTime)
Parameters
Returns
Type | Description |
|---|---|
| T | An initialized transition event. |