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Unity Engine


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Script Reference

Unity Engine


ResetRenderer(IPanel)

Resets the renderer of the panel. Releases all meshes, rendering commands, and pools owned by the renderer.
阅读时间1 分钟最后更新于 21 天前

Definition

public static void ResetRenderer(this IPanel panel)

Parameters

panel

Remarks

Call this method to force a defragmentation and reordering of mesh memory. This can potentially reduce draw calls and memory usage. Use sparingly, such as during Scene loading or for testing.