relatedTarget
For FocusOut and Blur events, contains the element that gains the focus. For FocusIn and Focus events, contains the element that loses the focus.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public Focusable relatedTarget { get; }