DeactivateDeformableBuffer(SpriteRenderer)
Stop using the deformable buffer to render the Sprite and use the original mesh instead.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.U2D
- Assembly: UnityEngine.CoreModule
public static void DeactivateDeformableBuffer(this SpriteRenderer renderer)