SetBindPoses(Sprite, NativeArray<Matrix4x4>)
Sets the bind poses for this Sprite.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.U2D
- Assembly: UnityEngine.CoreModule
public static void SetBindPoses(this Sprite sprite, NativeArray<Matrix4x4> src)
Parameters
The list of bind poses for this Sprite. The array must be disposed of by the caller.
Remarks
This is usually called as part of the Sprite's post process to imbue it with bind pose data.