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Unity Engine

Unity Engine

GetEditorPreviewSprite(Vector3Int)

Gets the Sprite used in an editor preview Tile given the XYZ coordinates of a cell in the Tilemap.
阅读时间1 分钟最后更新于 1 个月前

Definition

public Sprite GetEditorPreviewSprite(Vector3Int position)

Parameters

position

Position of the editor preview Tile on the Tilemap.

Returns

Type

Description

SpriteSprite at the XYZ coordinate.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.