KeepGameObjectRuntimeOnly
Keeps the TileBase 's associated GameObject in Play mode when replaced with another TileBase or erased
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
KeepGameObjectRuntimeOnly = 8