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Unity Engine

Unity Engine

GetTransformMatrix(Vector3Int)

Gets the transform matrix of a Tile given the XYZ coordinates of a cell in the Tilemap.
阅读时间1 分钟最后更新于 1 个月前

Definition

public virtual Matrix4x4 GetTransformMatrix(Vector3Int position)

Parameters

position

Position of the Tile on the Tilemap.

Returns

Type

Description

Matrix4x4The transform matrix.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.