文档

Unity Engine

Unity Engine

GatherHeightmap()

Gathers the heightmap information into sourceRenderTexture.
阅读时间1 分钟最后更新于 1 个月前

Definition

public void GatherHeightmap()

Remarks

This function collects the heightmap data from all Terrain tiles in the PaintContext into
sourceRenderTexture
.
This function is called internally by TerrainPaintUtility.BeginPaintHeightmap.
Additional Resources: PaintContext.ScatterHeightmap.