speed
The speed to be maintained along the surface.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public float speed { get; set; }
Remarks
This will be maintained by applying continually applying impulse forces to the target Rigidbody2D.
speed