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Unity Engine

Unity Engine

updateWhenOffscreen

If enabled, the Skinned Mesh will be updated when offscreen. If disabled, this also disables updating animations.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool updateWhenOffscreen { get; set; }

Remarks

Additional Resources: Skinned Mesh Renderer component.