operator !=(SceneHandle, SceneHandle)
Test two SceneHandle for inequality.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Operator
- Namespace: UnityEngine.SceneManagement
- Assembly: UnityEngine.CoreModule
public static bool operator !=(SceneHandle left, SceneHandle right)
Parameters
Returns
Type | Description |
|---|---|
| bool |