editableMaterialRenderQueue
Determines whether the Scriptable Render Pipeline will override the default Material’s Render Queue settings and, if true, hides the Render Queue property in the Inspector.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public bool editableMaterialRenderQueue { get; set; }