FragmentSize4x2
Specifies that the shading rate should reduce horizontal resolution 4x, and reduce vertical resolution 2x.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
[InspectorName("FragmentSize 4x2")]FragmentSize4x2 = 7