defaultMaterial
Return the default Material for this pipeline.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public virtual Material defaultMaterial { get; }
Remarks
This is used whenever a 3D object is created in the Editor.
Note: This material is also applied to imported submeshes with 0 triangles.