UNITY_HARDWARE_TIER1
UNITY_HARDWARE_TIER1 is set when compiling shaders for GraphicsTier.Tier1.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
UNITY_HARDWARE_TIER1 = 19
Remarks
Note: Graphics tiers are only supported in the Built-in Render Pipeline.
Unity generates tier shader variants if your shader source code includes , or if the Tier settings for your project are not all identical.
#pragma hardware_tier_variantsFor more information on Graphics tiers and shader variants, see Graphics tiers.