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Unity Engine

Unity Engine

CurrentActive

Currently active render target.
阅读时间1 分钟最后更新于 1 个月前

Definition

CurrentActive = 1

Remarks

During command buffer execution, this identifies the render target that is active "right now". During command buffer execution, the active render target might be changed by CommandBuffer.SetRenderTarget or CommandBuffer.Blit commands.
Additional Resources: CommandBuffer.