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Unity Engine

Unity Engine

Dot

The dot product between two rotations.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

Dot(Quaternion, Quaternion)

The dot product between two rotations.
public static float Dot(Quaternion a, Quaternion b)

Parameters

Returns

Type

Description

float

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { print(Quaternion.Dot(transform.rotation, Quaternion.identity)); }}

Dot(Quaternion, Quaternion)

The dot product between two rotations.
public static float Dot(in Quaternion a, in Quaternion b)

Parameters

Returns

Type

Description

float

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { print(Quaternion.Dot(transform.rotation, Quaternion.identity)); }}