IsValid()
Returns true if the PlayableGraph has been properly constructed using CreateGraph and is not deleted.
阅读时间1 分钟最后更新于 22 天前
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
public bool IsValid()
Returns
Type | Description |
|---|---|
| bool | A boolean indicating if the graph is invalid or not. |